Warning: contains inflation (by eating too much :P)
This is a combination of a shoot 'em up game and an eating simulator where you must battle to find the food , and eat the food to level up in battle .
Currently only two stages and three characters
Give them food until they have full bellies :3 ( level and capacity increases with each eating session)
Cartoons, Video Game & Comics Fat Giants. Cartoons, anime, and comic characters grow taller as they get fatter. Fairy tales characters starting to gain weight. Name Still pending Here is my RPG MAker MV title that I’m working on. It is a standard rpg, with kink’s, mostly revolving around weight gain and inflation. Here’s the new(to this site) update. I had this done a while ago, but was working out bug’s, and then went on vacation. This Game Has Been Discontinued. This was made when I was trying to find my footing and figure out how to protect my content. I originally made these games for a Patreon audience when the content scraper problem was bigger than it is now. By doing so, all I did was alienate my audience and tick off everyone.
The key is to retreat when you can't win.
Some links:
https://www.youtube.com/channel/UCfAppyk66-FqjlxO0SViNXA
Status | Prototype |
Platforms | Windows |
Rating | |
Author | uajaka |
Genre | Shooter |
Tags | belly, eating, inflation, Shoot 'Em Up, stuffing, weight-gain |
Install instructions
unzip and run the executable 'SEF.exe' , make sure the data file 'SEF.pck' is on the same folder
Download
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My PC says it protected itself from this games file
I had to click 'Run Away'. It worked. I love to blast and all, but the second level is TOO DAGGUM HARD! Please put lesser enemies in. Thanks. :)
more, bigger belly sizes and you should be able to switch you main character if you have them unlocked plus more girls and different clothes and maybe a bikini on please
Fun game! This has a lot of potential to improve.
The shooter section is pretty decent, but could use more bullet
patterns/enemies. It's very simple at the moment, and Stage 2 feels like purely a test of how much HP you got before you arrived.
A few new enemies could help alleviate this. If you're feeling lazy, find some patterns from one of those danmaku games (e.g. Touhou) and put them in. They'd work fine.
Oh, and the difficulty's just fine too.
The stuffing content is alright, but having to watch the same progression over and over while doing the repetitive task of eating is tedious. It's good content, but accessing it isn't fun.
I really like the mechanic of controlling Yuri's arm and being able to throw items. I think this should be expanded upon.
When the mouse cursor is over the Back button, Yuri looks like she's stretching. It's pretty cute. Some kind of face change when the player hovers over the Back button to properly show that she's stretching would be a nice addition.
Leaning far forward at high fullness levels leads to Yuri's stomach appearing to phase through the chair below her. I think a neat (and appreciated) touch would be to have it squash against the chair, making it so she can't lean over as far. It would add to the physicality of the belly.
I know this is a stuffing game, but some weight gain seems appropriate. One doesn't eat constantly every day and spend most of their time in a cockpit and not gain a few pounds. A way to lose pounds and still stuff to high capacities could be a best-of-both-worlds situation, although that would mean creating a lot more art assets.
Really, what I think this game needs is more. More mechanics for shooting, more mechanics for eating, more options than just 'pick who to feed' with your crewmates. I hope you revisit this game and add more to it someday.
I agree with SChara, more stomach sizes would be nice
Could you make a working mac version for those who don't own a windows computer?
Cute game! Could use some work here and there, but it's not nearly as terrible as RedKnight made it seem(I owned the first boss, and was never trapped in the corner, maybe they're just not used to bullet hells? XD). All in all, enjoyable(at least, if you don't have astronomical expectations)! Still playing, just wishing they actually gained weight over time, not just increased belly capacity(though the bigger and bigger bellies are nice), and that we had the ability to change our primary eater(not always 'controlling' Yuri(and I LOVE how we can make her faceplant a table full of food. XD )).
Good idea, poor execution
When I downloaded this, I expected a feeder game with an arcade shooter minigame to get food. Instead, I found a bullet hell that hinted at feeder aspects. The shooter 'minigame' is extremely difficult right off the bat and the screen gets heavily cluttered quick. Enemies are big and annoying to move around, and the 'drop pods' constantly got in the way.
I was already on the verge of quitting when I decided to go once more. I made it to the boss and was immediately angry. The boss clustered me into the corner and I died right after blowing off the last leg.
I would've done a few things differently:
1) Make enemies a bit smaller.
2) Make a single hud for lives and food, rather than have them split up. It'll save screen space and make things more visible.
3) Make it so that if you do lose the level, you still get some kind of reward, maybe 1/3 what you would've gotten if you completed it.
4) Add difficulty settings. If someone wants to focus on feeding, they shouldn't have to play a bullet hell. Also, changing the amount of lives would make it more understandable if you lose, especially since most games like this have 3 lives standard.
5) Add a progress bar to the level. It'll make the player understand better what they need to do better to make it to the end.
Overall, the game feels totally unpolished and doesn't offer much to the feeder aspect, which was marketed as the main focus. I still think it's a neat idea, it just needs work and TLC.
If you played a text-based adventure game, you've played interactive fiction (IF), a style of game made popular by Infocom. You wander around rooms, picking up and manipulating items to solve puzzles, defeat monsters and so on. The best examples of these games immerse the player in a world so well that the imperfections of the text based interface is forgotten.
Things have come a long way since the 8bit machines that ran those games. Without those early constraints Interactive Fiction games have become more complex, with modern interfaces and games that run in the browser. And, of course, adult interactive fiction (AIF) was inevitable.
One way in which the complexity is increased is to allow the player's character to be more mutable; changing size, sex, growing fatter or thinner, or changing species. These are all of interest when considering games for those interested in plump furries.
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Includes a vast array of furry species and transformations.
Javascript based in-browser play, or download the 'glorb' file play in an IF interpreted of your choice (eg. Windows: winglulxe, OSX: zoom). Flexible Survival is also a multiplayer game, and a book.
Explore the different communities in the world of Nimin.
Cat, Horse, Lizard, Wolf, and Human player characters. Definitely on the furry side. Transformations are more optional than some of the other games here.
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DISCONTINUED
Decide what you wish to be in the world of Pornarium. Will you be man, woman, or futa? Will you transform into a bizarre sexual creature or will you merely live out a normal life?
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VisualBasic and .Net based windows only install.
Alpha versions
These games are in early stages of development, and offer limited gameplay compared with the perpetual-beta games above.
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Flash based in-browser game, or download and play locally. Note that the game is linked on FurAffinity, and you need to create an account to see adult content. To find the latest version or if the link dies start at Redraster's user page. The game is in his scraps gallery at the moment.
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DISCONTINUED
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Other games
While not in the same interactive fiction style as the above games, these two games might be of interest, but possibly not furry enough. Both are management style games.
Sim style game with cow girls on a farm. In a very early stage of development, watch that space.
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See Also
Covers all kinds of interactive fiction.
Board for discussion, announcement and programming of IF games featuring transformation. There's also a Wiki which lists many games. The wiki categories give some good starting points. There are games with transformation into anthros, animals, and mythical creatures.
Covers all kinds of furry games. You need an account on SoFurry to read the group.
Weight Gain Flash Game Deviantart
Interactive Fiction inspired by Hill House stories.
Lots of furry transformations, M/F etc.
Inform game with interpreter to run in your browser.
Icons and screen shots belong to respective games owners.
No commercial use without owner's permission.
$Revision: 1.5 $ $Date: 2014/09/03 06:58:15 $